![]() Just kidding, Don fans! Don Bradman can't die. At any rate, it's a game worth getting into if you've been waiting for the console version, though keep in mind you'll probably forget which day it is once you finally stop playing your first session. I'd be curious to see if this version of the game has any new features that would then be introduced back into the PC version, sort of like how the graphically similar (and equally mechanically dense) Terraria turned out. Potential GOTY Stardew Valley is coming to consoles this week, after almost an entire year as a computer exclusive. Nintendo seems to think it can sell decades-old SNES games for ten bucks a pop, and I'll be curious to see if that parsimonious practice works for anyone else. As far as I can tell the Reloaded version will now feature simultaneous four-player - including two new characters - as well as additional content. It's uncommon that we see graphical revamps of SNES games, for whatever reason, but I'm hoping this one sets a precedent for many more to follow which deserve a new audience. Wild Guns Reloaded is the remake/remaster of an excellent Natsume shooter for the Super Nintendo. I guess? New Games! Dunno about the new art style, but this game seems like a good choice for a revamp. I'm leaning towards the latter, which will make determining this year's OST slightly more difficult - and slightly disingenuous, if I'm being honest - but we need rules for an award as important as this. My quandary therefore is determining whether they should count as this year or next. Having taken a gander (a listening gander?) at the two OSTs in question, they're indisputably brilliant. These two are Shin Megami Tensei: Persona 5 and Ys VIII: Lacrimosa of Dana: two of my most anticipated JRPGs for next year, from two series that regularly provide superlative VGM soundtracks. The complication here is that two games were released in Japan that will - Lord willing - find their way to English-speaking territories sometime in 2017. I pay a lot more attention to new video game soundtracks for this reason, and that means bouncing between each of the major contenders to figure out which one I like most. Soundtracks are a little more abstract it helps to know what sort of scenes/environments/drama is going on while a track is playing, for sure, but you can also stick the whole soundtrack on in the background while you work and get a gist for what it's aiming for, as well as the overall quality of the music itself. With most of the GOTY side-categories Giant Bomb presents each year, I'm only half-focused on the outcome: best character, best story, best moment all require that you've played the games in question to fully understand why they deserve that accolade. What's also complicated is my current journey to figure out which game had the best music this year. Might have to put Fakin' It on the backburner if it's going to keep asking masturbation questions, though. It's funny how I started this paragraph being blasé about GOTY before launching into an intricate plan to expand on it further, but then I'm a complicated guy. Once I've done that, I should be able to determine its place on my list. There's also the matter of The Jackbox Party Pack 3 I purchased it during Black Friday on the strength of its new games, but I've yet to test it out with a room full of people. If it's a 2016 game I figure I have about a week to play it - after my family leaves, of course I'm not that antisocial - before the Xmas rush and the site's own copious GOTY coverage. My family comes to town that week, and with it a belated birthday present. Despite spending the last ten days fussing about a GOTY list, like there's nothing else that happens in December, I'm actually postponing any GOTY material until after the 18th. ![]()
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